After years of increasingly desperate fan speculation and minimal developer communication, Hollow Knight Silksong is showing serious signs of finally approaching release. The long-awaited sequel to 2017’s beloved Metroidvania has become almost as famous for its extended absence as for its promising gameplay.
If you’ve been following this saga, you know the story: announced in 2019, initially targeted for 2021, and then… nothing substantial. Just an excruciating trickle of information from Team Cherry’s notoriously tight-lipped developers, leaving fans to scrutinize every social media non-update and industry showcase for hints.
But the situation appears to be changing. Silksong unexpectedly reappeared during Nintendo’s recent Switch 2 Direct, where it received a 2025 release window — the most concrete timeframe we’ve seen attached to the project in years. While that’s still a broad target, backend activity suggests we might not be waiting until December.
Fans watching Steam’s database (yes, people actually do this) have discovered Silksong being repositioned among titles scheduled for April releases. This is particularly interesting because the game still lacks an official release date, suggesting behind-the-scenes preparation work is actively happening.
Given April is already halfway finished, don’t expect a shadow drop this month. More likely, this backend shuffling indicates Team Cherry is preparing for a launch in the very near future — possibly May or June.
I’ve seen this pattern before with indie titles approaching release: the quiet backend adjustments often precede official announcements by just a few weeks. It’s the digital equivalent of seeing construction barriers come down before a restaurant’s grand opening.
It’s worth remembering that Hollow Knight itself released with minimal fanfare in 2017 before gradually building its reputation through word of mouth and critical acclaim. Team Cherry might be planning a similar low-key launch for Silksong, letting the game’s quality speak for itself rather than engaging in months of marketing hype.
For a studio of just three core developers, the extended development time makes sense. Hollow Knight set an extraordinarily high bar for art direction, gameplay depth, and content volume. Meeting those expectations with Silksong — which promises a new protagonist, new mechanics, and an entirely fresh world to explore — was never going to be a quick process.
The community’s patience appears to be on the verge of paying off. After countless false starts and “Silksong when?” memes, the game’s release appears to be an imminent reality rather than a distant hope.
When it does arrive, expect to see me disappear for about a week. I’ve got a kingdom to explore and bosses to defeat.