Still Getting Occasional Hesitations With Unreal Patch 226a

J

Johnny GHz

New Member
#1
I down-loaded and installed that Unreal Game Patch 226a and I'm still getting occasional hesitations during game play.

I running it on a Creative Labs Annihilator Pro Geforce card.

I'm using the Unified Glide Wrapper Driver supplied by Creative Labs.

Should I be running the game in DirectX ?

Do I need to change some setting in the graphics card control panel or in the game itself ?
 
BladeRunner

BladeRunner

Silent & Cool.....
#2
Yes go into advanced options in the game and choose D3D (or OpenGL) but I think you'll get better results with D3D.

It still won't work as well as it would in Glide on a glide card (voodoo)
.
 
J

Johnny GHz

New Member
#3
Well I Made the adjustment and it runs pretty smooth.

I still have to play with the configuration (both on the Geforce control panel and in the advanced options of Unreal itself)

Thanks for the tip.
 

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