This is an old posting of mine as I'm stability testing another CPU a present (PIII 450 @ 600). The below results are with a 700E @ 988 although not with the latest drivers It should give you some idea.
"With full details, triliner, lightmap, 32t high detail, and texture slider down one notch (how I play it)
117.0fps 640x480 32c
110.9fps 800x600 16c
102.2fps 800x600 32C
Resoulition I play in
96.8fps 1024x768 32c
PIII 700Mhz @ 988Mhz (7x140fsb @ 1.75v)
256mb Mushkin PC133
Geforce 256 Annihilator Pro DDR (365/165)
Wyn Doze 98 SE
Alpha 3125 with 80 watt peltier @ 10.6 volts with a shit load of large fans,(I've lost count) ....CPU -3C to 3C....Sys 24C to 26C....Geforce 18C to 24C (peltier, Alpha & ram heatsinks)
The above done with beta 3.76 Detonators not tried with 5.13 yet
[This message has been edited by BladeRunner (edited 05-19-2000).]
I have a cheapo TNT2 32Meg card, but i can still maintain a good framerate of about 80FPS.
The key is the settings you have in 'System'.
Turn Geometric detail to Low.
Turn colour depth to 16bit.
Turn sound to low quality.
turn dynamic lighting, ejecting brass, high detail sky, marks on walls all OFF!
Numbers above show Banshee is faster than the Vanta.
My "feel" benchmark included my NBA Live 2000 with all 3D, lighting, details, reflections, etc. set on highest settings:
- I couldn't get a good foul shot on the Vanta because movement is jerky.
- Lines on the basketball court has jaggies on the Vanta. The option to smoothen the lines is grayed out on the Vanta.
I can only say the above 2 because they are I think what I can objectively quantify. But the general feel of the games I played (HL and NBA Live 2000) are smoother on the Banshee than the Vanta. Maybe if my Vanta had 16MB comparison with the Banshee would be more fair.
Caveat about the above benchmarks: This is my first time at benchmarking so I don't know how the pros do it. I think I have the latest drivers for both.
Max everything at 1280x960 26.3 fps
Max everything at 1024x768 32.7 fps
A few tweeks (LQ sound, no ejecting brass, gibs 0) 38.6 fps
Turn off dynamic lighting and marks on walls 50.2 fps
Drop to 800x600 and low geomitry and texture slider -1 58.8 fps.
These demos are not good indicators of real FPS. To see that you need to run real time fps display while your playing. This will factor in AI, physics, etc. I get 18-35 on my crappy k62-500 c vodoo 3 2000
I have a celeron 333 on a Micronics C300 overclocked to 416. I use the TNT2 Vanta 16 meg. In 640x480 I have my geometric detail around the middle notch, and I use vertex. I use low quality sound. I get 63.4 fps in demo001.
LaoChe, last time I checked Soyo's web site (which was quite a while ago), the 5EMA can go as high as the AMD K6-2 475MHz and AMD K6-3 400 MHz. There's a multiplier setting for 5.5, though. So in theory setting FSB to 100MHz would yield 550 MHz? I don't know, my system won't overclock higher than 450MHz -- anything higher and Win 98 freezes.