January 18th, 2001, 12:49 PM
Article on possible future video card technology...
I found an interesting article on virtual texturing which also touches on deferred rendering. The article implies that throwing more and faster video ram at games won't solve the problem of massively growing texture sizes in games. Check it out at http://www.beyond3d.com/articles/bandwidth/index1.php
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)