December 11th, 2000, 03:03 AM
Voodoo 2 sli = pink graphics Unreal tournament
I just added 2 voodoo 2's sli to my geforce mx. unreal torns main screen is streaked with pink in the options. the game also plays partially bright pink. Im using all the latest drivers and direct X 8. Any Ideas?
December 12th, 2000, 03:20 AM
I once had a similar problem with a Voodoo2 SLI setup.
The Voodoo2 SLI can handle a resolution of 1024x768 at 16bit color depth. But if you choose to use the 24 bit internal filtering (a feature of the Voodoo2 to reduce color banding, activated by some registry key), you will get these pink lines. The same would happen with one Voodoo2 at 800x600 x 24bit.
Proposed solution (worked for me):
- Go back to 800x600 (x24 internally)
- Remove/change the 24bpp(bit per pixel) registry key (forgot exact name/location)
I can look for it if you don't find it. Good luck!
December 12th, 2000, 07:52 AM
Mephisto, I failed to mention that UT runs fine at 640x480 but then the pink lines start at 800x600. I can't even get 1024x768 to run
December 12th, 2000, 05:42 PM
Do u have a Duron/Athlon System?
I have heard, Voodoo2 cards won't work properly with K7 Based systems.
December 12th, 2000, 06:27 PM
Athlon 650 w/ soyo sy-k7via motherboard
December 15th, 2000, 03:30 PM
I am running just one card now and it works fine at 800x600. Still can't figure out why 2 only run fine at 640x480
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