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May 14th, 2000 03:25 PM
#1
Still Getting Occasional Hesitations With Unreal Patch 226a
I down-loaded and installed that Unreal Game Patch 226a and I'm still getting occasional hesitations during game play.
I running it on a Creative Labs Annihilator Pro Geforce card.
I'm using the Unified Glide Wrapper Driver supplied by Creative Labs.
Should I be running the game in DirectX ?
Do I need to change some setting in the graphics card control panel or in the game itself ?
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May 14th, 2000 05:50 PM
#2
Yes go into advanced options in the game and choose D3D (or OpenGL) but I think you'll get better results with D3D.
It still won't work as well as it would in Glide on a glide card (voodoo) .
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May 14th, 2000 08:30 PM
#3
Well I Made the adjustment and it runs pretty smooth.
I still have to play with the configuration (both on the Geforce control panel and in the advanced options of Unreal itself)
Thanks for the tip.
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May 14th, 2000 10:13 PM
#4
Can you post the link that you got the latest patch for Unreal? Thanks
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May 15th, 2000 01:26 AM
#5
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