Is glide important?
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  1. #1
    Join Date
    Apr 1999
    Location
    Arlington,Texas
    Posts
    288

    Is glide important?

    Hello everyone,
    Will you check on
    http://www.ugn3d.com/reviews/voodoo3_3000/page4.htm
    It talking about glide what they make point.
    Any you can post what your option. There no fight eachother ok.
    Thank Rwc

  2. #2
    Join Date
    Oct 1998
    Location
    Calgary, Alberta CANADA
    Posts
    1,289
    This argument has been done to death, and I dont see the point of re-hashing it again.

    I will keep a close eye on this one, if it gets out of control, I will close it.



    ------------------
    Collin J
    HWC Administrator
    Moderator: Support and General discussion.


    Sometimes I wonder...

  3. #3
    Join Date
    Apr 1999
    Location
    Arlington,Texas
    Posts
    288
    Yes i agree with Collinj.
    There no fight eachother allright .Let to be nice discuss option and not insult eachother.

  4. #4
    Join Date
    Feb 1999
    Location
    Bedford TX USA
    Posts
    334
    With all do respect Collin, seems kind of pointless to keep this topic open, just gonna go crazy if too many people see it IMHO.



    ------------------
    "You know what I like about Imac's?
    They have a Handle, so I can throw them farther"


  5. #5
    Join Date
    Oct 1998
    Location
    Calgary, Alberta CANADA
    Posts
    1,289
    Like I said, I will be keeping my eye on it and if it gets out of hand I will close it.
    Sometimes I wonder...

  6. #6
    ankerson Guest
    Oh No

    Not again, haven't we been here before?

    Seems like yesterday.

  7. #7
    Join Date
    Dec 1998
    Location
    Ohio
    Posts
    89
    As far as gaming, Glide will rarely be used at all next year. Opengl will also start to diminish in popularity next year as well.

    The api of the future will D3D. When DirectX 8 (Fahrenheit) is released, there will no longer be any justification or benefit for using Opengl in games.

  8. #8
    Join Date
    Oct 1998
    Location
    Calgary, Alberta CANADA
    Posts
    1,289
    Farenheit will be a combination API of both D3D and OpenGL, the best of both worlds hopefully, as long as its implemented properly.
    Sometimes I wonder...

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