I was thinking recently[1] and I realised that although I still buy and play some of the big mainstream games, I keep going back to some of the more indie ones. I'm sure you know the sort -- not available in store, but either freely downloadable or only $20 or so. Sometimes it seems like being independent or in a smaller company and free from marketeering pressures means a higher quality of game. Maybe not necessarily as flashy looking, but just more fun dammit. I still think iD's Commander Keen 4/5 and Apogee's Monster Bash trilogy are some of the most fun platformers I've played on PC.
What are some of the non-mainstream games you've played and enjoyed? Basically, if it's in a box on a shelf in EB then it doesn't count.
Here's a couple to get things started (screenshots are links):
Deadly Rooms Of Death
Old engine, King Dugan's Dungeon levels free download from www.drod.net
Newer shinier engine, new level sets commercial w/demo from www.caravelgames.com
DROD is an untimed puzzle game. You're a little guy with a sword and you have to go through levels killing everything. It's got the mechanics of something like Nethack or Rogue, but it's definitely a puzzle and not an RPG. I played the freebie about 18 months ago, and just found out last week that they've been developing new stuff. I'm hooked again.
If anyone remembers Boulderdash (or Rockford, or Supaplex), this is the same sort of thing. Still a puzzler, but requiring a few more reflexes (although you can slow the game way down). Also includes all the levels from Supaplex and Sokoban. There's a free Supaplex remake on the site too.
I enjoyed playing Swarm when I got my first computer. It's pretty much a revamped Space Invaders and I don't know if it would really count as "indie", but it was the kind of game sold in the bargain bin even when it was released
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Absolute BEST game on the old Macs, and now the new OS X! Think of that old chopper/rescue little people game, but in space. With Traps. Lots of nasty, exploding traps. And a map editor.
I still keep an old PowerPC around just to play that game.
I still play "Rogue" once in a while. I think it's the first PC game that I've ever played. It's a dungeon exploration game, using ASCI graphics:
It's hard as hell: I don't think I've ever gotten past the 9th Level (In about 18 years of attempts!).
t-man
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Seem like the so-called mainstream games are losing steams. They are so alike and have been so for years. Need something that is totally different. I am starting to find card games are fun. ... seriously!!!
I vaguely remember Nethack: my Dad had a Mac+ in the mid 80's. How about "Dark Castle"? That was a fun one, too. Man, those early Mac games were very impressive: it took years for the PC stuff to attain similar quality...
Wow, Telengard: now that's trip down Memory Lane. I also never got very far into it, it was very tough. I also heard that it was "bottomless", so I kind of lost interest after that. "Gateway To Apshai" and "Impossible Mission" were probably my fave C64 games.
t-man
A64 3500+
Asus A8V Deluxe
Antec 480W Trupower II
2 X Corsair CMX512-3200C2PT
PNY 6800GT
Turtle Beach Santa Cruz
Plextor PX-716SA DVD/CD burner
Memorex 52X CD reader
Western Digital 300GB IDE
Maxtor 300GBSATA
Seagate 300GB SATA
W2K Pro
These are the first games I ever had on my PC made by AT&T. Awesome! These games are responsible for my love for computers and my entry into the IT field.
Wow, Telengard: now that's trip down Memory Lane. I also never got very far into it, it was very tough. I also heard that it was "bottomless", so I kind of lost interest after that. "Gateway To Apshai" and "Impossible Mission" were probably my fave C64 games.
According to the site I posted Telengard is a 50 level dungeon with a total of 2 million rooms. It's not bottomless just very big.
I enjoyed Impossible Mission, 6 hours in real time to finish the game.
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