i'm not sure what happened to the previous posted topics, but i had posted one about the 3dnow! option in quake 2.whether i use the open gl or 3dfx gl with the 3dnow, the color and the shadows get a real weird look to them.the timedemos haul butt,and the game runs real smooth,but the colors look like sh!t.have you heard of anything like this before? any help is appreciated.