Which API should I use?
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  1. #1
    Join Date
    Nov 1998
    Location
    Sydney, NSW, Australia
    Posts
    705

    Which API should I use?

    If given a choice, should I prefer OpenGL over D3D? I've heard that DirectX pretty much sucks, and prefer OpenGL already because it's "not Microsoft" but can anybody give me some concrete pointers on the issue? Some games have both APIs (eg Half Life).

  2. #2
    Join Date
    Dec 1998
    Location
    Thousand Oaks, CA
    Posts
    36
    You must have a vid card that can run open gl, but once you do, you most certainly want to use it over d3d. Most open gl games will also take advantage of directx as well, and need to do so, therefore you should keep directx up to date, along with your vid card drivers....etc.....

    Paul

  3. #3
    Join Date
    Nov 1998
    Location
    Sydney, NSW, Australia
    Posts
    705
    Thanks. I've got a Viper 550 so yeah it does support OpenGL.

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