Riva TNT lockups in d3d
Home | Reviews and Features | Special Reports | Forums |

Results 1 to 2 of 2

Thread: Riva TNT lockups in d3d

  1. #1
    Join Date
    Nov 1998

    Riva TNT lockups in d3d

    Just bought a Diamond V550. Haven't run any benchmarks yet but the card rocks. It's a lot faster than the Voodoo Rush I had in both Open GL and D3D.
    However in some D3D games I am having some lockups now and then. The video locks and the sound keeps repeating (got an sb16).
    In NBA Live99 if I wait for a while it may unlock and keep on playing but in most others it doesn't and I have to reset the pc.
    Could it be the drivers ? I noticed that Diamond hasn't released any new drivers since October and I'm considering installing the reference drivers.

  2. #2
    Join Date
    Feb 1999
    Brighton, UK
    I've had some problems with the AGP version of the V550 myself...

    I've found that to get better stability you need to:

    Set cache video bios = disabled
    video bios shadow = disabled
    init first video = correct for card type
    assign IRQ for video = enabled

    and if you have a motherboard with a MVP3 chipset you will need the latest miniport and AGP port drivers...

    Hope this is of some help

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts