October 5th, 1998, 02:24 PM
Does AGP work with DOS Games??
I have an old football game that I can't live without. My season started last month, and I can't play it as I once did.
I have a Diamond AGP G240, along with Soundblaster 16 ASP. They do not get along in this game! I did a full diagnostic on the sound card, and it works fine. Blood v1.1 works well. This game hangs my system, unless I configure it for PC Speaker, or Adlib (video and sound take turns instead of playing together). Help!
October 13th, 1998, 02:28 PM
Yes, AGP works well with old DOS games
A certain solution may be to install SciTech
Displaydoctor 6.0 (I'm not very sure about
the current version). Otherwise : if you work
in pure DOS-mode (restarting, in stead of just clicking the MS-Dos icon) you have to
be very sure about the driver settings for
your Soundcard, check the homepage of your
soundcardcompany for the latest Dos-drivers.
October 20th, 1998, 09:57 AM
Yes, I have been running in pure DOS. I have also tried it in DOS mode under Windows 95. It's definitely a memory problem. It is stepping on some conventional memory address that I cannot isolate.
I am running the latest sound drivers. I also have experimented with alternate sound card settings (DMA, IRQ, etc.)
I'll try that program (displaydoctor) you mentioned.
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)