Yo.
Q1 - Yes, it will have exactly the same effect. In fact, the visual impact may be more pronounced due to LCDs having considerably "squarer" and better defined picture elements than CRTs. No - LCD pixels don't just have discrete 0/1 states. Usually, each pixel has 255 levels of "un-twist" and one fully-polarising position. So in RGB system they can produce 256x256x256=16.7million discrete tones; high colour.
Q2 - Well... you'll have to buy the card and see.
Remember that LCDs have a fixed resolution. When running 1600x1200, your monitor will automatically scale the image down to 1024x768 so in effect super-sample anti-alias the image. The problem with that is that it will AA everything, i.e. textures as well as lines. I think 1024x768 x 4xFSAA x 16xAF would be the better option; that will co-incide with the monitor's native resolution and preserve texture quality. In fact, if you have a reasonably powerful machine you could probably run every single game available with 6xFSAA at XGA quite easily.
I think I would buy a 9700 if I could afford it. I'd almost go so far as to say that it'll be better value for money than any other card available, even at £400! It looks to be extremely future-proof (for a GPU anyway).
MuFu.
Last edited by MuFu; August 21st, 2002 at 10:43 AM.
Opteron 144@2.8GHz (stock HS/fan), Asus A8N-SLI SE (passive NB), 1.5GB RAM (2:3:2:5, 2T), WD Raptor 740GD 74GB, Maxtor DM10 300GB, Asus EN7600GT SILENT@???, M-Audio Revo 7.1, Nebula DigiTV, Dell 2005FPW, Enermax 431W Active.
Bookmarks