F1-2002 and FPS rates
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Thread: F1-2002 and FPS rates

  1. #1
    Join Date
    Jun 2002
    Posts
    2

    Question F1-2002 and FPS rates

    Hi,

    I've got a
    iP4-1,5Ghz
    GF4 Ti4600 128 Mb
    1,1Gb Ram 133
    SB Live!
    XPpro
    Nvidia Drivers 29.xx
    No shared IRQ....

    I only hit when alone on track 20-35 FPS (hit CTRL-F while on track to see FPS).... Other with a gf3 got 40-50.... how much do you got????

    I got 20-35 fps on 1024x768-16bit 4xFSAA and same on 1280x1024-16bit NOFSAA......

    The GF4 should hit at least 40-50...... !!! where is the problem???? PLZ help, i get frustrated here :s

  2. #2
    Join Date
    Sep 1999
    Location
    Markham, Ontario, Canada
    Posts
    680
    For comparison purposes I have the demo because it's not available in Canada yet. On the Australia track I was averaging 28 frames per second with full detail except mirrors, @1024 by 768, 32bit colour. You have to remember that becasue some tracks have more details like trees (Monza) performance will vary from track to track.

  3. #3
    Join Date
    Nov 2000
    Location
    Connecticut
    Posts
    6,459

    Re: F1-2002 and FPS rates

    Originally posted by ratbs75
    Hi,

    I've got a
    iP4-1,5Ghz
    GF4 Ti4600 128 Mb
    1,1Gb Ram 133
    SB Live!
    XPpro
    Nvidia Drivers 29.xx
    No shared IRQ....

    I only hit when alone on track 20-35 FPS (hit CTRL-F while on track to see FPS).... Other with a gf3 got 40-50.... how much do you got????

    I got 20-35 fps on 1024x768-16bit 4xFSAA and same on 1280x1024-16bit NOFSAA......

    The GF4 should hit at least 40-50...... !!! where is the problem???? PLZ help, i get frustrated here :s
    You're running a low-speed Pentium 4 off of SDR RAM is what the problem is. The reason you see the same frame rates at different resolutions is because the video card is carrying most of the weight. Your cpu and memory are the bottleneck.

    I can get 50-60fps at 1280x1024x32 with 2-tap anisotropic filtering with my GF3/TBird 1400/256MB DDR@175MHz. When all the cars are on screen it dips to about 25fps. At lower resolutions, it flies.
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