Wacky Unreal Tournament d3d engine
Those of u that plays UT much and som on, have u noticed that UT's d3d engine is not that good?
I use 1152*864*16, all effects @ max, and surround support..
as soon as i turn the color depth to 32 bits i starts to perform bad... why? any updates out there? any fixes?
On q3 1153*864*32 with all to max runs just perfect...
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by FiXXer:
AMD tBird 950@1Ghz
2x128 MB RAM PC133
some Gig of diskspace
Aopen DVD1640Slot inn (no region for me)
Plextor 12/10/32 BurnProof
Creative Geforce2 GTS Annhilator 2
huge tower...
by fIxx3r:
AMD tBird 950@1000Mhz
2x128 MB RAM PC133
some Gig of diskspace
Aopen DVD1640Slot inn (no region for me)
Plextor 12/10/32 BurnProof
Creative Geforce2 GTS Annhilator 2
Aopen HQ08 tower
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http://web.bu.it-akademiet.no/wmd3nicholasa
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