How do you have your keyboard and mouse buttons set up in games?
I am still a dinosaur who plays with a joystick and the keyboard but I have lately been considering switching to a mouse and keyboard, so my question is, how do you have your buttons set up? Or do you just leave the default settings?
I realize there are many different ways to do it, I'm just trying to get some ideas going.
It's a matter of personal preference; I still use the same basic config since the days of Doom. People think I have a bad/weird setup but it works for me.
mb1 fire
mb2 walk forward
mousewheel cycle weapons
x - strafe left
c - strafe right
(keys around those above bound to specific weapons)
space jump
alt duck
shift use item
Unfortunately now I have a flavor of CTS on my left hand so my pinky is numb (sometimes have problems hitting shift, a, z keys).
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mb1 fire, mb3 (wheel) next weapon, F =forward, B=back, C= crouch, U=use, R=run, Z=slide left, X=slide right, Space Bar=jump etc etc, depends on game but mostly this setup .DD.
MB1 = Fire
MB2 = Next Weapon
MB3 = Alt. Fire
Up = Walk Forward
Down = Walk Backwards
Left = Strafe Left
Right = Strafe Right
Shift = Use Items
Ctrl = Jump
0 (Num Pad) = Crouch
PageDown = Reload
--The rest are usually left as defaults
--It pretty cool because the games I play usually need all of the same type of settings so I try to follow above...
E = Forward
W = Back
A = Strafe left
F = Strafe Right
SPACE = Jump
Wheel = Next/Prev Weapon
M1 = Fire
M2 = Alt Fire
M3 = Use Item
C = Crouch
Now, if only I can figure out how to get those thumb buttons to work in Quake3...
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Forward : W
Back : S
Step Left : A
Step Right : D
Crouch : C
Jump : Space
Walk/Run : L Shift
MB1 : Fire
MB2 : Use
MB3 : Alt Fire
MWheel : Next/Prev Weapon
Invert Mouse : On
This is the only way i use the mouse/keyboard, and it's perfect for Q3!!
Forward : W
Back : S
Step Left : A
Step Right : D
Crouch : C
Jump : Space
Walk/Run : L Shift
MB1 : Fire
MB2 : Use
MB3 : Alt Fire
Invert Mouse : On
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I notice alot of people use the Space Bar for jump, but i personally use my buttons like so:
A-Left strafe
D-Right strafe
S-back pedal
W-Forward
Space-Alt Fire
MB1-Fire
MB2-Jump
MWheel-Cycle Weapons
F-Use Item
C-Crouch
i find i get confused if i put both fire buttons too close so i have my fire buttons seperated by hand lol
L - next weapon
; - walk forward
. - walk back
, - left strafe
/ - right strafe
r/shift - crouch
' - jump
space - open/use
mouse - up/down...left/right
left mouse button - fire
right mouse button - open/use
middle mouse button - random motion (middle finger/mooning opponents/yelling obseneties)
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I like this configuration for 1st person games (like q3a, etc), i get use to it since the days of wolf3d/doom
CTRL - fire
ALT - Strafe
SPACE - Jump
A - Look down
Z - Look up (i like airplane style)
End - Center Look
X - C - Crouch
Shift - Walk/Run
Enter - Activate/Use
Tab - Map/info
I also like tomb raider configuration for those games in which you see the guy/girl.
For car games, ALT gear up, CTRL gear down, SPACE handbreak.
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[This message has been edited by Luis G (edited 09-02-2000).]
If you were in a world full of crazy people, who would be the crazy person? OTCentral
If you are planing on changing to a mouse keyboard config, (and I recomend it) It may take a while to get used to but is the best way for FPS at least.
I recommend a Microsoft Intellimouse Explorer although pricey I wouldn't swap it for anything, no mouse mat required and smooooth!! Get one from a 30day no questions money back store so you can see what I mean just incase you don't like it,
My general FPS key/ Mouse set-up:-
Forward = Mouse 1
Backward = L Alt
left = Z
Right = X
Jump = space
crouch = L Ctrl
Primary fire = Mouse 2
secondary fire = Mouse 3 (wheel button)
weapon up and down = wheel up & down
W: foward
S: back
A: sidestep left
D: sidestep right
Q: lean left
E: lean right
R: reload
F: use item
X: drop item
Shift: crouch
Space: jump
Mouse1: fire
Mouse3: alt fire
Mouse2: zoom
Wheel up/down: change weapon/item etc.
Invert mouse and mouse look.
Everything is within reach, you can steer while crouching or jumping.
Numbered keys arent too far away for weapon selection.
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