***DELTA FORCE Land Warrior***
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Thread: ***DELTA FORCE Land Warrior***

  1. #1
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    ***DELTA FORCE Land Warrior***

    Awesome... I didn't think they could do it-- they've done away with the Voxels, but they still have the detailed, realistic terrain that was the main reason any of us ever tolerated the Voxels to start with!

    For anyone familiar with Delta Force 1 or 2, this update of the series in addition to dispensing with the voxels that some people had issues with... *cough* Bladerunner *cough* they've taken a slightly less nuts-and-bolts military action slant and have introduced a little silliness and humor in the way of the characters you'll play as and their corresponding dialogue. Novalogic also seems to have taken some light liberties with the physics model over the previous two in this latest move towards a slightly less strictly realistic game...

    Still... the overall feel of the game is the same, and for anyone who likes these kinds of shooters, check out the demo... I think I'll definitely be buying the full version when it comes out... I can't wait to play it multiplayer. It's going to be great!



  2. #2
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    LMAO........

    Doesn't that look much better? I like it much more now and it runs well at 1024x768 with FSAA on the GTS.

    Quite why they needed to use the voxels in the first place ??. It is nice when a software house actually listens to the people that buy the games and fixes things.

    It is not perfect because although I hate to admit it voxels do give a better feeling o "vastness" and I'm not sure the D3D engine will create vehicles and aircraft with such accuracy. still I'm much happier to play the game knowing that my expensive graphics card is doing something, rather than being convinced I'm stuck in software mode

  3. #3
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    Its good to hear they have gone away with the old voxel thing......never looked good to start with and didn't run well on my V3 either. Still thing Rogue Spear is the best realistic FPS game around.
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  4. #4
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    I tried the demo and had the impression they took the best of both techniques. When I look at the sand dunes, they still seem to be made of voxels. But that's OK, if you got great landscapes and can look miles far, and also got hw accelerated models, buildings, weapons, etc...
    BTW, how can I get a look at the map?

    ------------------
    I am the Spirit that denies!

    [This message has been edited by Mephisto (edited 08-29-2000).]

  5. #5
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    That was a cool demo, I love the Delta Force series, and they have done a good job at implementing hardware acceleration and keeping the vast expanses of land. I'm impressed. Do any of you guys play DF online?
    ..."As Iron sharpens Iron, so one man sharpens another"...
    Proverbs 27:17

  6. #6
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    Anyone have the url for the demo?
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  7. #7
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  8. #8
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    Sorry, I'm too lazy to look up the url myself.
    Asus P9X79-Deluxe, Intel i7 3930k @ 4.2Ghz, 16gb DDR3-1600 Kingston HyperX Memory, Coolermaster Storm Trooper case, Corsair AX850 psu, Zotac 970 GTX 4gB SLI, Corsair Model H100 w/c, Samsung 840 Pro 512gB SSD, Asus Blu-ray Writer 12x, Windows7 Pro x64

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  9. #9
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    If you want, I can burn a copy of the demo on a CDR, get a plane ticket, fly to your house and install it for you, would that help?


  10. #10
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    Every little bit helps!
    Asus P9X79-Deluxe, Intel i7 3930k @ 4.2Ghz, 16gb DDR3-1600 Kingston HyperX Memory, Coolermaster Storm Trooper case, Corsair AX850 psu, Zotac 970 GTX 4gB SLI, Corsair Model H100 w/c, Samsung 840 Pro 512gB SSD, Asus Blu-ray Writer 12x, Windows7 Pro x64

    MSI GS Series GS60 Ghost-003 Gaming Notebook 15.6", Intel Core i7-4700HQ 2.40GHz, 16GB Memory 1TB HDD 128GB SSD, NVIDIA GeForce GTX 860M 2GB, 4.36 lbs.

  11. #11
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    ha, you guys are silly! my kids hot on swat3 rite now.

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