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  1. #1
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    Aug 2000
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    Glquake 800x600 or higher ????

    How can i get 800x600 , 1024x768 resolution in Quake 1 ??
    I alredy tried glquake.exe -width 800 -bpp 16, but i only get 640x480 resolution, even in display modes getting 800x600.
    My video card is a TNT2 M64 (32MB) with nvidia driver 5.33.
    (I tried de lastest driver from nvidia 6.18, but problems still go on. )

  2. #2
    Join Date
    Aug 1999
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    You may need to use both the -width and -height command; always worked for me on my tnt2u.
    ASUS Rampage III Formula Intel X58, Intel Core i7-930 @ 3.6, Patriot Viper II Sector 7 Edition 12GB, Galaxy Geforce GTX 680 SLI, LITE-ON Internal Blu-ray Burner 12X, Dell UltraSharp U2711 IPS-Panel Black 27" 6ms, Corsair Hydro Series H100, ENERMAX SGALAXY EVO EGX1250EWT, Corsair Obsidian 800D, Windows 7 x64

    Alienware X-51, Core i3@3.3, 4 gb 1333, 1 TB WD, Evga Geforce 650ti

  3. #3
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    May 2000
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    Hey Huge, your moderator now?? Have fun

  4. #4
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    Thanks np6122!
    ASUS Rampage III Formula Intel X58, Intel Core i7-930 @ 3.6, Patriot Viper II Sector 7 Edition 12GB, Galaxy Geforce GTX 680 SLI, LITE-ON Internal Blu-ray Burner 12X, Dell UltraSharp U2711 IPS-Panel Black 27" 6ms, Corsair Hydro Series H100, ENERMAX SGALAXY EVO EGX1250EWT, Corsair Obsidian 800D, Windows 7 x64

    Alienware X-51, Core i3@3.3, 4 gb 1333, 1 TB WD, Evga Geforce 650ti

  5. #5
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    Aug 2000
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    Didn't work !!
    Any more ideas ??????

  6. #6
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    Did you rename opengl32.dll in your /quake directory? Can you run glquake in opengl or are you getting the software renderer?
    ASUS Rampage III Formula Intel X58, Intel Core i7-930 @ 3.6, Patriot Viper II Sector 7 Edition 12GB, Galaxy Geforce GTX 680 SLI, LITE-ON Internal Blu-ray Burner 12X, Dell UltraSharp U2711 IPS-Panel Black 27" 6ms, Corsair Hydro Series H100, ENERMAX SGALAXY EVO EGX1250EWT, Corsair Obsidian 800D, Windows 7 x64

    Alienware X-51, Core i3@3.3, 4 gb 1333, 1 TB WD, Evga Geforce 650ti

  7. #7
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    Aug 2000
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    I play quake in opengl mode, but the problems is that i can't get 800 or 1024 resolutions, other resolutions like 1280, 512, 400 or 640x480 works fine in opengl.
    Strange !!!

  8. #8
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    I don't know! I could run in all major resolutions (512, 640, 800, 1024, etc.); I'm trying to hunt down my Q1 cd to see what I can do to help.
    ASUS Rampage III Formula Intel X58, Intel Core i7-930 @ 3.6, Patriot Viper II Sector 7 Edition 12GB, Galaxy Geforce GTX 680 SLI, LITE-ON Internal Blu-ray Burner 12X, Dell UltraSharp U2711 IPS-Panel Black 27" 6ms, Corsair Hydro Series H100, ENERMAX SGALAXY EVO EGX1250EWT, Corsair Obsidian 800D, Windows 7 x64

    Alienware X-51, Core i3@3.3, 4 gb 1333, 1 TB WD, Evga Geforce 650ti

  9. #9
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    Well, I'm running glquake 0.97 on a Geforce 2 MX board (need to find the proggy to fix the brightness/contrast) but it runs.



    This is what my command line says.
    D:\Quake\glquake.exe -width 800 -height 600 -bpp 16

    Of course your directory info will be slightly different.

    ASUS Rampage III Formula Intel X58, Intel Core i7-930 @ 3.6, Patriot Viper II Sector 7 Edition 12GB, Galaxy Geforce GTX 680 SLI, LITE-ON Internal Blu-ray Burner 12X, Dell UltraSharp U2711 IPS-Panel Black 27" 6ms, Corsair Hydro Series H100, ENERMAX SGALAXY EVO EGX1250EWT, Corsair Obsidian 800D, Windows 7 x64

    Alienware X-51, Core i3@3.3, 4 gb 1333, 1 TB WD, Evga Geforce 650ti

  10. #10
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    Any luck Nelson?

    I'm sorry but 167 fps is way too slow to play glQuake acceptably!

    ASUS Rampage III Formula Intel X58, Intel Core i7-930 @ 3.6, Patriot Viper II Sector 7 Edition 12GB, Galaxy Geforce GTX 680 SLI, LITE-ON Internal Blu-ray Burner 12X, Dell UltraSharp U2711 IPS-Panel Black 27" 6ms, Corsair Hydro Series H100, ENERMAX SGALAXY EVO EGX1250EWT, Corsair Obsidian 800D, Windows 7 x64

    Alienware X-51, Core i3@3.3, 4 gb 1333, 1 TB WD, Evga Geforce 650ti

  11. #11
    Join Date
    Aug 2000
    Posts
    8
    I'm on the web like crazy looking for some tips, but i don't find anything.
    I'm running 0.97 glquake and also tried the unnoficial realese of glquake 1.13a, in both versions the problems go on.
    Thanks for the help, but think that i'm going to play in 640x480 for the rest of my life.
    (Greats fps, i'm too far to get this frames)

  12. #12
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    Aug 1999
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    Well, I've tried both in 1024x768 and 1600x1200 and they all look like 640x480 (but in the video options, they report the correct video settings). Could this be it?
    ASUS Rampage III Formula Intel X58, Intel Core i7-930 @ 3.6, Patriot Viper II Sector 7 Edition 12GB, Galaxy Geforce GTX 680 SLI, LITE-ON Internal Blu-ray Burner 12X, Dell UltraSharp U2711 IPS-Panel Black 27" 6ms, Corsair Hydro Series H100, ENERMAX SGALAXY EVO EGX1250EWT, Corsair Obsidian 800D, Windows 7 x64

    Alienware X-51, Core i3@3.3, 4 gb 1333, 1 TB WD, Evga Geforce 650ti

  13. #13
    Join Date
    Aug 2000
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    8
    It's exactly what i get, when i set to 800x600 and 1024x768 in command line, they all look like 640x480. (In the video options appear 800 or 1024)
    For all other resolutions i can't get this kind of problems.

  14. #14
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    Try going into 1024x768 and then hit print-scr key; then paste that img into your favorite photo application. If the dimensions are correct, then I wouldn't worry about it. I did a timedemo @1600x1200 on demo1 and only got a measly 73 fps!
    ASUS Rampage III Formula Intel X58, Intel Core i7-930 @ 3.6, Patriot Viper II Sector 7 Edition 12GB, Galaxy Geforce GTX 680 SLI, LITE-ON Internal Blu-ray Burner 12X, Dell UltraSharp U2711 IPS-Panel Black 27" 6ms, Corsair Hydro Series H100, ENERMAX SGALAXY EVO EGX1250EWT, Corsair Obsidian 800D, Windows 7 x64

    Alienware X-51, Core i3@3.3, 4 gb 1333, 1 TB WD, Evga Geforce 650ti

  15. #15
    Join Date
    Aug 2000
    Posts
    8
    The property of image are the same that i put in the command line (1024), but still look like 640x480 in glquake.
    Thanks anyway !!!

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