For Nvidia to get their drivers certified they can not include any ability to overclock. Since these are the first official drivers cince the 6.50 drivers they "Cool Bits" has disapeared. They put it back in the next Beta drivers (12.60 and 12.90). I am running 12.90 with my Inno3D Tornado GeForce 2 GTS 32MB DDR at 220/400 (need better cooling).
I still tend to run across a few graphics anomalise in Quake3 and Serious Sam. I get texturs that will randomly flicker. It did this with thye 12.41 and 12.90, overclocked or underclocked. It does not do it after a clean boot if I run it right away, but if I run just about any program or run the game again, the glitches reappear. Quake3 only seems to do it to certail textures (some pillars on team4 always have this). Serious Sam seams to do it on just about any texture as I walk around. I set the BIOS AGP Appiture Size to 256MB to drastically improve this, but not get rid of it.
The card runs fast and the image quality is great, but it seem to have a bug in OpenGL games. Runs UT, Descent3, NFS3, Rally Masters, Beetle Crazy Cup Racing, Star Wars Pod Racer, Battle Zone2 3DMark 2000/2001, Diablo2, and Kiodia just fine.
Any clue or suggestions?
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