Will you check on
It talking about glide what they make point.
Any you can post what your option. There no fight eachother ok.
Thank Rwc http://discussions.hardwarecentral.com/smile.gif
July 7th, 1999, 01:51 PM
This argument has been done to death, and I dont see the point of re-hashing it again.
I will keep a close eye on this one, if it gets out of control, I will close it.
------------------ Collin J
Moderator: Support and General discussion.
July 7th, 1999, 01:54 PM
Yes i agree with Collinj.
There no fight eachother allright .Let to be nice discuss option and not insult eachother.
July 7th, 1999, 10:31 PM
With all do respect Collin, seems kind of pointless to keep this topic open, just gonna go crazy if too many people see it IMHO.
"You know what I like about Imac's?
They have a Handle, so I can throw them farther"
July 7th, 1999, 11:00 PM
Like I said, I will be keeping my eye on it and if it gets out of hand I will close it.
July 8th, 1999, 12:52 AM
Not again, haven't we been here before?
Seems like yesterday.
July 8th, 1999, 03:28 PM
As far as gaming, Glide will rarely be used at all next year. Opengl will also start to diminish in popularity next year as well.
The api of the future will D3D. When DirectX 8 (Fahrenheit) is released, there will no longer be any justification or benefit for using Opengl in games.
July 8th, 1999, 03:39 PM
Farenheit will be a combination API of both D3D and OpenGL, the best of both worlds hopefully, as long as its implemented properly.