
NVIDIA GeForce3 Technology Preview
NVIDIA GeForce3 Specifications and FeaturesFebruary 27, 2001
By Vince Freeman
NVIDIA GeForce3 Specifications and Features
NfiniteFX engine for full programmability
Lightspeed Memory Architecture for unmatched performance
Surface engine for highorder surfaces and patches
Programmable Vertex Shader
- Procedural deformations
- Programmable matrix palette skinning
- Keyframe animation interpolation
- Morphing
- Fog effects
- Radial
- Elevation
- Nonlinear
- Lens effects
- Fish eye
- Wide angle
- Fresnel effects
- Water refraction
Programmable Pixel Shader
- Phongstyle lighting for perpixel accuracy
- Dot3 bump mapping
- Environmental bump mapping (EMBM)
- Procedural textures
- Perpixel reflections
HRAAhigh resolution antialiasing
- Featuring Quincunx AA mode
Integrated hardware lighting engine
DirectX and S3TC texture compression
Dual cube environment mapping capability
- Reflection maps
- Accurate, realtime environment reflections
Hardware accelerated realtime shadows
True, reflective bump mapping
- Zcorrect bump mapping
- Phongstyle lighting effects on bump maps with reflections
High performance 2D rendering engine
- Optimized for 32, 24, 16, 15 and 8bpp modes
- Truecolor hardware cursor with alpha
- Multibuffering (double, triple or quad) for smooth animation and video playback
High quality HDTV/DVD playback
- High definition video processor (HDVP) for fullscreen, fullframe video playback of HDTV and DVD content
- Independent hardware color controls for video overlay
- Hardware colorspace conversion (YUV 4:2:2 and 4:2:0)
- Motion compensation
- 5tap horizontal by 3tap vertical filtering
- 8:1 up/down scaling
- Perpixel color keying
- Multiple video windows supported for CSC and filtering
- DVD subpicture alphablended compositing
Operating Systems:
Windows2000
Windows NT (all)
Windows 98, Windows 95
Linux
Mac OS
API support:
OpenGL 1.2 and lower
DirectX 8.0 Version 1.1 and lower
Performance:
3.2 billion AA samples per second fill rate
7.36GB/sec memory bandwidth
Lightspeed Memory Architecture amplifies memory bandwidth
Compatibility:
NVIDIA Unified Driver Architecture
Fully compliant professional OpenGL 1.2 support for all Linux and Windows operating systems
WHQL certified for Windows 2000, Windows NT, and Windows 98
Complete Linux drivers
Mac OS
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