A free service rounding up the week's news, articles, tips and reviews.

Become a Marketplace Partner


  • Partner With Us





















NVIDIA GeForce3 Technology Preview

NVIDIA GeForce3 Specifications and Features

February 27, 2001
By Vince Freeman

NVIDIA GeForce3 Specifications and Features

NfiniteFX engine for full programmability
Lightspeed Memory Architecture for unmatched performance
Surface engine for highorder surfaces and patches

Programmable Vertex Shader

Programmable Pixel Shader

HRAAhigh resolution antialiasing

Integrated hardware transform engine

Integrated hardware lighting engine

DirectX and S3TC texture compression

Dual cube environment mapping capability

Hardware accelerated realtime shadows

True, reflective bump mapping

High performance 2D rendering engine

High quality HDTV/DVD playback

Operating Systems:
Windows2000
Windows NT (all)
Windows 98, Windows 95
Linux
Mac OS

API support:
OpenGL 1.2 and lower
DirectX 8.0 Version 1.1 and lower

Performance:
3.2 billion AA samples per second fill rate
7.36GB/sec memory bandwidth
Lightspeed Memory Architecture amplifies memory bandwidth

Compatibility:
NVIDIA Unified Driver Architecture
Fully compliant professional OpenGL 1.2 support for all Linux  and Windows operating systems
WHQL certified for Windows 2000, Windows NT, and Windows 98
Complete Linux drivers
Mac OS

Previous: « Programmable Pixel Shaders Next: Lightspeed Memory Architecture / Higher Order Surfaces / Crossbar Memory Controller »

Skip To Page
1 Introduction / The nfiniteFX Engine / Vertex Shaders
2 Programmable Pixel Shaders
3 NVIDIA GeForce3 Specifications and Features
4 Lightspeed Memory Architecture / Higher Order Surfaces / Crossbar Memory Controller
5 Lossless Z Compression / Z-Occlusion Culling / High-Resolution Antialiasing (HRAA)
6 DirectX 8 / Developer Support / The GeForce3 GPU / First on Mac / Conclusion

Tools:
Add hardwarecentral.com to your favorites
Add hardwarecentral.com to your browser search box
IE 7 | Firefox 2.0 | Firefox 1.5.x

 

Linux is a trademark of Linus Torvalds.